Card Hunter marries the RPG to the CCG… and it actually works

 Sometimes when I try to get a friend to play one of my collectible card games, they just stare at me blankly as I attempt to relay the rules to them. Part of this is because I’m a better writer than I am a speaker, but it’s also because CCGs are complicated, even more so if the only games you played when you were a child were Monopoly and Clue. What can be even more complicated than a CCG is the traditional tabletop roleplaying game. Combining the two sounds like a recipe for disastrous complexity, but there are few games as easy to “get” as Card Hunter. This is easily my favorite free-to-play game to date.


Look here: I’ve spent a small fortune on Steam games in the past few days. None of those games are as fun and potentially addictive as this one. The artwork is perfect, the mechanics are damn-near flawless, and I’ve sustained no balance issues or anything like that. It’s also got a fantastic sense of humor. I might write about it more in the future when I’ve had some more time with it. In fact, I’m pretty sure I will.

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